Gore Gary

Personality
Gary “Gore” Gibbert got his nickname as the result of a harrowing experience that left a lasting mark on him: During a mission, he was found unconscious in a room strewn with dismembered corpses. This trauma, which he survived physically, burned itself deeply into his consciousness and shaped his fighting spirit. The name “Gore” has ever since stood for his ability to rise like a phoenix from even the most brutal, bloody and seemingly hopeless situations, and to re-emerge with relentless perseverance.
This experience still shapes his personality today – it grants him a cool, cynical composure and a dark humor that helps him shield himself from the weight of his world. Behind the tough facade lies a fighter with a clear inner moral compass, balancing between absolute toughness and vulnerable humanity. Despite his rough demeanor, he is loyal to those who earn his respect and displays a direct, honest manner in dealing with others.
Arsenal
Gary “Gore” Gibbert primarily manufactures his own weapons. This self-production allows him to customize his equipment entirely to his taste and the demands of wild combat. Above all, this independence gives him the freedom to trust no one else, which is essential for his uncompromising lifestyle.
Modular Forge Hammer
The centerpiece of his workshop also sees good use in Gore Gary’s combat, thanks to quickly interchangeable hammerheads.
Modular Boxing Gloves
These are more than just gloves for punching. Thanks to interchangeable modules, such as spikes on the knuckles, the gloves can be adapted depending on the situation.
Hand Cannons
Originally planned as one-handed shotguns, they became so overdimensioned that they are now cannons. Gary stuffs anything into the front that he believes will cause the most damage, whether metal, nails or other improvised ammunition.
Metal Sprayer
This weapon sprays molten hot liquid metal. Gary fills the metal into an input compartment, where it is electrically or mechanically heated to create devastating effects upon firing.
Two-Handed Nail Crossbow
A larger, self-made crossbow that shoots specially crafted metal nails. These projectiles can possess explosive properties, adding an extra tactical component to combat.
Explosive Bowling Ball Launcher
A sort of rocket launcher that fires modified bowling balls as projectiles. These balls are directed and can be fitted with explosives to unleash maximum destruction. In critical moments, Gore Gary also enjoys throwing them manually.
Minigun Backpack
A backpack with an integrated minigun that provides Gary with high mobile firepower and turns him into an unstoppable combat machine even while on the move.